Experimenting at home with my Pentel brush pen and a water brush, adding dimension to some sketches that I did while riding in transit.
~Chris
Showing posts with label drawing for animation. Show all posts
Showing posts with label drawing for animation. Show all posts
Monday, March 04, 2013
Saturday, February 04, 2012
Long Time No Post
It's been a while since I posted anything. This past year has been tumultuous with many ups and downs. I'm working on an exciting show that makes me very happy, but I still feel - as I'm sure I will always feel - a deep sense of loss since my brother's suicide.
The show I'm working on is one that I'm sure he would be equally excited about since it was such a large part of our childhood. I am not at liberty to say any further details about it right now however, and certainly not in this format.
Today is Saturday and I was going through my archives of saved artwork - both collected and created. It is my well of inspiration. My idea farm.
I found two images that I created some time ago that I still found to be appealing, so here they are.
~Chris
Tuesday, October 11, 2011
Tuesday, September 27, 2011
Tuesday, February 01, 2011
Sunday Sketches
~Chris
Labels:
drawing for animation,
life drawing,
quick sketch
Saturday, November 27, 2010
Work Doodles
I made a new page of random sketches at work this week. It's a great way to use the downtime that comes with Playblasting my scenes, and any other computer things that suck away the fun and creativity out of the day.Pencil on paper, and colour in Photoshop. I hope to do more of these.
~Chris
Labels:
character design,
drawing for animation,
photoshop,
sketch
Friday, October 02, 2009
More Thin Man Design Exploration
I realized, after modelling the head of this guy, that I was in the clutches of a wave of excitement and that I was getting ahead of myself. I had to take a step back and remember my priorities so now I'm exploring the construction of this guy and trying to come up with the most appealing combination of shapes. There's still lots more exploration to be done but I like where these are heading.More to come!
~Chris
Labels:
design,
drawing for animation,
exploration
Thursday, September 10, 2009
Wolf and Bulldog

So I was doing all this crazy action analysis a while ago of a weight lifter and I've since started developing this idea around a weight lifting competition. The character designs are starting down the Anthropomorphised Animal route which has me really excited. I'm envisioning something really wacky with a heavy inspiration from Tom & Jerry and Tex Avery. I'm working on an animatic at the moment and I'll post it once it's in a state that I'm happy to start receiving feedback on.
~Chris
Labels:
animation,
bulldog,
character design,
drawing for animation,
photoshop,
short film,
sketch,
weight lifting,
wolf
Monday, June 29, 2009
Killing Time
I was teaching at Vanarts today and, inevitably, there are always some bits of downtime when the students don't need a whole lot in the way of feedback. I like to doodle during said downtime because if there's one thing that annoying ads before movies has taught me it's that downtime is BAAAAAD!
Everything was coloured at home.
~Chris
Labels:
Cartoons,
character,
character design,
drawing for animation,
dynamic,
gesture,
sketch,
sketchbook
Monday, May 11, 2009
Japan #1
Two aeroplanes and 15 hours of travel time puts me on the other side of the planet. It's funny that just two days ago I spent almost the same amount of time on a bus and managed to cross one province. I guess you had to be there.
In the Vancouver airport I sat and watched all kinds of people coming and going, I bought a new sketchbook for the trip (which is made out of recycled paper and the cover simply has a blank, brownish canvas) and found a great opportunity to draw an image for the cover. There was this one slightly awkward looking girl that walked past and the image of her kind of lasted. I drew her several minutes after she passed, so the sketch is drawing upon my memory for the most part. Pun absolutely intended.

I had quite a lot of time to kill so I just kept my eyes open for more sketching opportunities but I didn't really find anything until I sat down to wait for my boarding call. Looking out across the runway I saw a nice opportunity to practice a Landscape.

Now that I'm actually in Japan I'll be keeping my eyes open and looking for opportunities to commit some images to paper. Failing that, I'll see what I can do in the realm of photography. One more day in Kawagoe, my Fiance's city of birth, and then we head to Okinawa for four days.
Stay tuned!
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