Showing posts with label rig. Show all posts
Showing posts with label rig. Show all posts

Monday, August 31, 2009

Posing Exercise #1


I wanted to practice conveying weight in this pose because I hate seeing poses that lack any sense of gravity and balance and I want to make damn sure that they aren't creeping into my work. This is the Sergio character from Strut Your Reel, I just made some small adjustments somewhere along the way but all copyrights to their respective owners.

I hadn't touched this character in some time but a friend of mine was asking me some questions about the rig which forced me to open it up and poke around. I think I'm going to animate something with this character because I remember really enjoying the rig in the past. But that's going to have to come at another time as I have some other, more pressing fish to fry at the present moment. I have some action analysis notes to post, as well as the current Work In Progress that the aforementioned action analysis has spawned. Not to mention the ongoing search for work. Hoo-ray.

~Chris

Thursday, August 06, 2009

NINJAS ARE WAY COOL


There's a really awesome rig floating around in different animation circles affectionately known as Norman. For my money, Norman is the shizznit.

I've retro-fitted Norman a few times for some 11 Second Club submissions in the past but none of those retro-fittings even come close to this latest one. I put a lot of work into it and I learned a heck of a lot of technical stuff that I wasn't aware of before.

I also got to model a Katana which turned out great! Well, to be honest it's not a true Katana. It's kind of a mix between a Katana and a Ninja-to. Oh man , I've been geeking out over this retro-fitting for like two weeks.

Now that he's all finished I'm going to animate some scenarios because I seriously want to see this guy in action!

~Chris